![]() In Borderlands: The Pre-Sequel, characters start accumulating skill points at level 3, resulting in 48 skill points at level 50, 58 points at level 60, and 68 at level 70. In Borderlands and Borderlands 2, every level from 5 onward grants the character one skill point, resulting in 46 skill points at level 50, 54 at level 58, and 65 at level 69. Increasing in level will automatically increase the character's health and melee damage. In addition, downed Vault Hunters will automatically gain a Second Wind. ![]() At this point, health and shield capacity are filled to their new maximum, and the action skill's cooldown is completed. Once the experience is gained, the character will undergo an automatic increase in level, and the words "Level Up" will overlay the screen. In Borderlands, Borderlands 2, and Borderlands: The Pre-Sequel, the amount of experience necessary to reach level x equals ceil(60 x 2.8 − 60).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |